See BASHBALL in motion: either as an atmospheric fantasy version or an explanatory video detailing the real-time interface.
To achieve seamless body tracking without the limitations of traditional infrared sensors, the POSOPLAY platform was developed as a highly specialized interaction layer. It acts as the "magic canvas" connecting physical reality with digital environments.
Utilizing advanced 3D stereo cameras, POSOPLAY scans the physical environment, isolates human figures, and tracks complex skeletal data of up to 50 individuals simultaneously.
All processing is handled locally via powerful NVIDIA RTX graphics hardware. No cloud latency, no privacy issues—just raw, real-time compute performance.
The platform bridges raw physical signals into high-fidelity digital rendering pipelines, establishing a robust link between visitor movements and interactive visualization.
The platform is highly optimized to deliver flawless real-time rendering from 1080p up to full 4K resolution at a locked 60 FPS, ensuring buttery-smooth interaction.
The raw tracking data is injected directly into UE5, serving as the foundation for real-time physics, dynamic Lumen lighting, and complex Niagara particle systems.
A high-end software platform requires an industrial-grade physical host. Designed for 24/7 autonomous operation in demanding event and museum environments, the POSOMAT AI CORTEX is the physical manifestation of this technology.
Encased in seamless, folded aluminum composite with stealth fixings, designed to blend into premium retail and museum environments.
Designed as a true appliance, the system isolates complexity. Setup requires no training, allowing anyone to launch high-fidelity interactive screens out of the box.
Engineered to be entirely "headless." The system boots directly into the interactive state upon receiving power, auto-calibrating the sensor field.
Built for a "sell and forget" B2B distribution model. Once installed, it requires no technical supervision on site, running autonomously 24/7.
BASHBALL is the flagship interactive experience built on the POSOPLAY platform, designed for high-energy crowd engagement.
Participants step in front of the screen and instantly see their digital avatar mirroring their movements. Users physically jump, wave, kick, or punch to deflect objects.
By combining high-end physics calculations with flexible visual assets, the module is a versatile tool for events and corporate showcases.
Every collision is calculated in real-time by Unreal Engine 5, resulting in spectacular visual feedback, dynamic energy bursts, and realistic procedural bounces.
Designed as a flexible corporate tool. Falling objects can be instantly swapped out with photorealistic 3D models of products (sneakers, watches, beverage cans).
This entire ecosystem is the result of a comprehensive, single-source development pipeline. From the initial concept and technical planning to game design, UI/UX, software implementation, and rigorous testing, the complete POSOPLAY architecture and BASHBALL module were developed and executed by Artist and Creative Hacker Dr. Jens M. Stober.
By treating high-tech interaction not just as a software layer, but as a holistic blend of creative hacking and robust hardware engineering, POSOMAT delivers "digital magic" that simply works.