Jens M. Stober gives a talk about: “Computergames, Art and Sedition – about the Serious Game 1378(km)” at GulaschProgrammierNacht 11 of Entropia e.V. CCC Karlsruhe.
I am Media & Game Artist, Experimental Game Design Researcher, Playful Hacker, Visionary and Creative Thinker.
I playfully started to understand the computer and its software, particularly games, as a toolset for the creation of digital worlds. So I began to see games in the same way I saw my LEGO bricks from the material world: small individual pieces that could be modified to create something larger and whole. Throughout my life, I have also used games as a toolset for my artistic work in the field of digital media art.
I studied media art at the University of Art and Design Karlsruhe, where I have also co-founded the GameLab Karlsruhe. In 2010 I started, with the release of the game 1378(km), a huge controversy and discussion in Germany, if a game is allowed to handle about the inner-German border situation. My artistic works (computer games) were shown in exhibitions in the Centre for Art and Media Karlsruhe (ZKM), Museum of Contemporary Art (MNK) Karlsruhe, Centre for Contemporary Art (DOX) Praque, ART Moscow, Comptuerspielemuseum Berlin and many more.
As a doctoral researcher at RMIT University’s GEElab Europe, I am investigating Hacking as a Playful Strategy for Designing Artistic Games. I am interested in a playful use of emerging technologies such as Virtual Reality (VR), Augmented Reality (AR) and Brain Computer Interfaces (BCI), to transform them into artistic, gameful and experimental entertainment by linking diverse academic disciplines.
Beside all this fancy technology, conceptual and theoretical work I like it to be offline in the nature, photography, cooking, making music and doing sports.